High Command
A downloadable game for Windows
Buy Now$2.00 USD or more
In High Command, you will be tasked with various missions; each of which will require expert strategizing and micromanagement of your units.
Each unit is uniquely different, with special abilities and upgrades you can buy at the shop.
Amass enough credits, and the whole fleet of High Command will be yours!
The game is still in development, with new features coming soon.
As a result, feedback and a review are much appreciated!
Updated | 24 days ago |
Status | In development |
Platforms | Windows |
Release date | 49 days ago |
Author | Arcane Creations |
Genre | Strategy, Action |
Made with | Unity |
Tags | 3D, Endless, Indie, Management, Real time strategy, Sci-fi, Singleplayer, Tactical, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Purchase
Buy Now$2.00 USD or more
In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:
High Command - Windows 68 MB
Comments
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When are you officially launching the game?
Currently, there are no plans to continue with High Command, but that may change in the future. If High Command does release in the future, any previous buyers of the early access version (this one) will recieve the full game free of charge
Thank you for clarifying! Do you have a timeline in mind for when the decision to continue with High Command might be revisited? Additionally, are there any specific factors that would influence the decision to proceed with its development?
There is a major factor that influences the decision to proceed with High Command's development, and that is that the SSD drive storing High Command's files went corrupt, and I accidentally didn't push the files to GitHub beforehand. If I recover the files, then High Command may well proceed. If not, well... I doubt I'd make the whole thing from scratch again
Thanks for your interest in High Command anyways!
Thanks its good to hear that.
I do have a few questions and ideas, but I hope you don’t mind me asking—would you be open to exploring new ideas ?
I'm fine with that, but I hope you don't mind me asking-why do you comment the same thing on multiple different peoples' projects?
This game is so sigma that I didn't even buy it because I'm broke
Thank you..?
you’re welcome