Once, there wasn't a fence
Once, kids everywhere could go anywhere.
Once, they didn't find jetpacks lying around.
Once, there wasn't a fence.
As a jetpack-wielding kid, fly around the obstacles on your way to the top of the fence!
Rack up points and beat your high score!
Will you ever reach the top?
______________________________________________________________________________________
Use a keyboard and optionally a mouse for PC, touchscreen for mobile.
The web version supports any device!
______________________________________________________________________________________
Made in 5 days for a game jam!
Published | 2 days ago |
Status | Released |
Platforms | HTML5, Windows, Android |
Author | Arcane Creations |
Genre | Action |
Made with | Unity, GIMP |
Tags | 2D, 8-Bit, Difficult, Endless, Endless Runner, Flying, High Score, Pixel Art, Retro |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Touchscreen, Smartphone |
Accessibility | High-contrast |
Download
Download NowName your own price
Click download now to get access to the following files:
Once, there wasn't a fence - Windows 47 MB
Once, there wasn't a fence - Android 44 MB
Comments
Log in with itch.io to leave a comment.
It's a good game, but I feel like it can just become impossible too quickly, especially with the anvils and slow movement speed of the player
First, just so you know, the game does not increase in difficulty. Second, I felt the anvils were the easiest thing to dodge. What about them made it hard?
they’re just fast and you can’t see very much of the screen. Also, I didn’t mean increase in difficulty, I just meant it’s really hard when it gets to the point where you have anvils mixed with something else
Yes, they are intentionally difficult, especially when there is an obstacle below the player (such as the saws). Also, the screen is bigger on PC, so you might want to try that
nice
Thanks!